This week, I stumbled across a great video on YouTube—it’s from an old WWDC17 session called “60 Seconds Prototyping“. I thought it would be fun to watch it with Char together, as we’re looking for new ideas to make our next app.
In the video, the presenter showed how you can use Keynote (MacOS version of the Powerpoint) to quickly create an app interface prototype in just one minute. The whole idea behind it was simple—don’t overthink it, just make something, show it to others, and learn from the feedback. I really like this idea, as this was such an easy concept for Char.

Usually, when we’re working on a new app or game idea, Char starts with a drawing on paper, then I jump into coding. But here’s the thing—it can take a while to get the prototype ready, and looking back, I think we could have saved some time by trying quick, simple prototypes at the start.
I hope watching this video helps Chan feel more confident. Sometimes she thinks, “I can’t code, so I can’t make the app,” but this video showed her that even with just paper and a pen, she can prototype! I’m hoping she takes that confidence and starts not only sketching her ideas but also sharing them with friends for feedback—maybe even changing things up before coming back to me for the coding phase.
As for our next project, I’m definitely going to encourage this idea of quick iterations. Instead of trying to perfect the design right from the start, we’ll aim to keep things simple, gather feedback, and improve as we go. 🏃♀️➡️